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1e89c12621c0315373f20f0aeabe5dbe-Paper-Datasets_and_Benchmarks_Track.pdf
Therearetwoupdatingstrategies: 1) mimicking strategy to generate similar samples based on original data, preserving stylistic and contextual essence, and 2) extending strategy that further expands existing samples at varying cognitive levels by adapting Bloom's taxonomy ofeducational objectives. Extensiveexperiments onupdated MMLU andBIG-Bench demonstrate thestability oftheproposed strategiesandfindthat the mimicking strategy can effectively alleviate issues of overestimation from benchmark leakage. In cases where the efficient mimicking strategy fails, our extending strategystill showspromising results.
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Automating Dataset Updates Towards Reliable and Timely Evaluation of Large Language Models
There are two updating strategies: 1) mimicking strategy to generate similar samples based on original data, preserving stylistic and contextual essence, and 2) extending strategy that further expands existing samples at varying cognitive levels by adapting Bloom's taxonomy of educational objectives.
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Multi-Actor Generative Artificial Intelligence as a Game Engine
Vezhnevets, Alexander Sasha, Matyas, Jayd, Cross, Logan, Paglieri, Davide, Chang, Minsuk, Cunningham, William A., Osindero, Simon, Isaac, William S., Leibo, Joel Z.
Generative AI can be used in multi-actor environments with purposes ranging from social science modeling to interactive narrative and AI evaluation. Supporting this diversity of use cases -- which we classify as Simulationist, Dramatist, and Evaluationist -- demands a flexible scenario definition framework. We argue here that a good approach is to take inspiration from tabletop role-playing games (TTRPGs), where a Game Master (GM) is responsible for the environment and generates all parts of the story not directly determined by the voluntary actions of player characters. We argue that the Entity-Component architectural pattern is useful here. In such a system, the GM is not a hardcoded computer game but is itself a configurable entity, composed of components just like any other actor. By design, the approach allows for a separation between the underlying implementation details handled by an engineer, the creation of reusable components, and their composition and configuration managed by a designer who constructs entities from the components. This separation of concerns is instrumental for achieving rapid iteration, maintaining modularity, and ultimately to ensure scalability. We describe the ongoing evolution of the Concordia library in terms of this philosophy, demonstrating how it allows users to effectively configure scenarios that align with their specific goals.
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Solving engineering eigenvalue problems with neural networks using the Rayleigh quotient
Rowan, Conor, Evans, John, Maute, Kurt, Doostan, Alireza
From characterizing the speed of a thermal system's response to computing natural modes of vibration, eigenvalue analysis is ubiquitous in engineering. In spite of this, eigenvalue problems have received relatively little treatment compared to standard forward and inverse problems in the physics-informed machine learning literature. In particular, neural network discretizations of solutions to eigenvalue problems have seen only a handful of studies. Owing to their nonlinearity, neural network discretizations prevent the conversion of the continuous eigenvalue differential equation into a standard discrete eigenvalue problem. In this setting, eigenvalue analysis requires more specialized techniques. Using a neural network discretization of the eigenfunction, we show that a variational form of the eigenvalue problem called the "Rayleigh quotient" in tandem with a Gram-Schmidt orthogonalization procedure is a particularly simple and robust approach to find the eigenvalues and their corresponding eigenfunctions. This method is shown to be useful for finding sets of harmonic functions on irregular domains, parametric and nonlinear eigenproblems, and high-dimensional eigenanalysis. We also discuss the utility of harmonic functions as a spectral basis for approximating solutions to partial differential equations. Through various examples from engineering mechanics, the combination of the Rayleigh quotient objective, Gram-Schmidt procedure, and the neural network discretization of the eigenfunction is shown to offer unique advantages for handling continuous eigenvalue problems.
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Writing as a testbed for open ended agents
Gooding, Sian, Lopez-Rivilla, Lucia, Grefenstette, Edward
Open-ended tasks are particularly challenging for LLMs due to the vast solution space, demanding both expansive exploration and adaptable strategies, especially when success lacks a clear, objective definition. Writing, with its vast solution space and subjective evaluation criteria, provides a compelling testbed for studying such problems. In this paper, we investigate the potential of LLMs to act as collaborative co-writers, capable of suggesting and implementing text improvements autonomously. We analyse three prominent LLMs - Gemini 1.5 Pro, Claude 3.5 Sonnet, and GPT-4o - focusing on how their action diversity, human alignment, and iterative improvement capabilities impact overall performance. This work establishes a framework for benchmarking autonomous writing agents and, more broadly, highlights fundamental challenges and potential solutions for building systems capable of excelling in diverse open-ended domains.
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R$^2$: A LLM Based Novel-to-Screenplay Generation Framework with Causal Plot Graphs
Lin, Zefeng, Xiao, Yi, Mo, Zhiqiang, Zhang, Qifan, Wang, Jie, Chen, Jiayang, Zhang, Jiajing, Zhang, Hui, Liu, Zhengyi, Fang, Xianyong, Xu, Xiaohua
Published as a conference paper at ICLR 2025R 2: A LLM B ASED N OVEL-TO-S CREENPLAYG ENER-ATIONF RAMEWORK WITH C AUSALP LOT G RAPHS Zefeng Lin 1, Yi Xiao 1, Zhiqiang Mo 1, Qifan Zhang 1, Jie Wang 2, Jiayang Chen 2, Jiajing Zhang 2, Hui Zhang 1, Zhengyi Liu 3, Xianyong Fang 3, Xiaohua Xu 1 1 University of Science and Technology of China 2 Anhui Jianzhu University 3 Anhui University A BSTRACT Automatically adapting novels into screenplays is important for the TV, film, or opera industries to promote products with low costs. The strong performances of large language models (LLMs) in long-text generation call us to propose a LLM based framework Reader-Rewriter (R 2) for this task. However, there are two fundamental challenges here. First, the LLM hallucinations may cause inconsistent plot extraction and screenplay generation. Second, the causality-embedded plot lines should be effectively extracted for coherent rewriting. Therefore, two corresponding tactics are proposed: 1) A hallucination-aware refinement method (HAR) to iteratively discover and eliminate the affections of hallucinations; and 2) a causal plot-graph construction method (CPC) based on a greedy cycle-breaking algorithm to efficiently construct plot lines with event causalities. Recruiting those efficient techniques, R 2 utilizes two modules to mimic the human screenplay rewriting process: The Reader module adopts a sliding window and CPC to build the causal plot graphs, while the Rewriter module generates first the scene outlines based on the graphs and then the screenplays. HAR is integrated into both modules for accurate inferences of LLMs.
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ACAI for SBOs: AI Co-creation for Advertising and Inspiration for Small Business Owners
Karnatak, Nimisha, Baranes, Adrien, Marchant, Rob, Butler, Triona, Olson, Kristen
Small business owners (SBOs) often lack the resources and design experience needed to produce high-quality advertisements. To address this, we developed ACAI (AI Co-Creation for Advertising and Inspiration), an GenAI-powered multimodal advertisement creation tool, and conducted a user study with 16 SBOs in London to explore their perceptions of and interactions with ACAI in advertisement creation. Our findings reveal that structured inputs enhance user agency and control while improving AI outputs by facilitating better brand alignment, enhancing AI transparency, and offering scaffolding that assists novice designers, such as SBOs, in formulating prompts. We also found that ACAI's multimodal interface bridges the design skill gap for SBOs with a clear advertisement vision, but who lack the design jargon necessary for effective prompting. Building on our findings, we propose three capabilities: contextual intelligence, adaptive interactions, and data management, with corresponding design recommendations to advance the co-creative attributes of AI-mediated design tools.
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AI as Humanity's Salieri: Quantifying Linguistic Creativity of Language Models via Systematic Attribution of Machine Text against Web Text
Lu, Ximing, Sclar, Melanie, Hallinan, Skyler, Mireshghallah, Niloofar, Liu, Jiacheng, Han, Seungju, Ettinger, Allyson, Jiang, Liwei, Chandu, Khyathi, Dziri, Nouha, Choi, Yejin
Creativity has long been considered one of the most difficult aspect of human intelligence for AI to mimic. However, the rise of Large Language Models (LLMs), like ChatGPT, has raised questions about whether AI can match or even surpass human creativity. We present CREATIVITY INDEX as the first step to quantify the linguistic creativity of a text by reconstructing it from existing text snippets on the web. CREATIVITY INDEX is motivated by the hypothesis that the seemingly remarkable creativity of LLMs may be attributable in large part to the creativity of human-written texts on the web. To compute CREATIVITY INDEX efficiently, we introduce DJ SEARCH, a novel dynamic programming algorithm that can search verbatim and near-verbatim matches of text snippets from a given document against the web. Experiments reveal that the CREATIVITY INDEX of professional human authors is on average 66.2% higher than that of LLMs, and that alignment reduces the CREATIVITY INDEX of LLMs by an average of 30.1%. In addition, we find that distinguished authors like Hemingway exhibit measurably higher CREATIVITY INDEX compared to other human writers. Finally, we demonstrate that CREATIVITY INDEX can be used as a surprisingly effective criterion for zero-shot machine text detection, surpassing the strongest existing zero-shot system, DetectGPT, by a significant margin of 30.2%, and even outperforming the strongest supervised system, GhostBuster, in five out of six domains.
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Artificial Intelligence in Creative Industries: Advances Prior to 2025
Anantrasirichai, Nantheera, Zhang, Fan, Bull, David
The rapid advancements in artificial intelligence (AI), particularly in generative AI and large language models (LLMs), have profoundly impacted the creative industries by enabling innovative content creation, enhancing workflows, and democratizing access to creative tools. This paper explores the significant technological shifts since our previous review in 2022, highlighting how these developments have expanded creative opportunities and efficiency. These technological advancements have enhanced the capabilities of text-to-image, text-to-video, and multimodal generation technologies. In particular, key breakthroughs in LLMs have established new benchmarks in conversational AI, while advancements in image generators have revolutionized content creation. We also discuss AI integration into post-production workflows, which has significantly accelerated and refined traditional processes. Despite these innovations, challenges remain, particularly for the media industry, due to the demands on communication traffic from creative content. We therefore include data compression and quality assessment in this paper. Furthermore, we highlight the trend toward unified AI frameworks capable of addressing multiple creative tasks and underscore the importance of human oversight to mitigate AI-generated inaccuracies. Finally, we explore AI's future potential in the creative sector, stressing the need to navigate emerging challenges to maximize its benefits while addressing associated risks.
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Recursive Decomposition of Logical Thoughts: Framework for Superior Reasoning and Knowledge Propagation in Large Language Models
Qasim, Kaleem Ullah, Zhang, Jiashu, Alsahfi, Tariq, Butt, Ateeq Ur Rehman
Enhancing the reasoning capabilities of Large Language Models remains a critical challenge in artificial intelligence. We introduce RDoLT, Recursive Decomposition of Logical Thought prompting, a novel framework that significantly boosts LLM reasoning performance. RDoLT is built on three key innovations: (1) recursively breaking down complex reasoning tasks into sub-tasks of progressive complexity; (2) employing an advanced selection and scoring mechanism to identify the most promising reasoning thoughts; and (3) integrating a knowledge propagation module that mimics human learning by keeping track of strong and weak thoughts for information propagation. Our approach was evaluated across multiple benchmarks, including GSM8K, SVAMP, MultiArith, LastLetterConcatenation, and Gaokao2023 Math. The results demonstrate that RDoLT consistently outperforms existing state-of-the-art techniques, achieving a 90.98 percent accuracy on GSM8K with ChatGPT-4, surpassing state-of-the-art techniques by 6.28 percent. Similar improvements were observed on other benchmarks, with accuracy gains ranging from 5.5 percent to 6.75 percent. These findings highlight RDoLT's potential to advance prompt engineering, offering a more effective and generalizable approach to complex reasoning tasks.
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